๐ŸŒŸ Development Journey of My Godot Mobile Game Prototype ๐ŸŒŸ

Hey everyone! I'm thrilled to share my progress on my mobile game prototype developed in Godot. ๐ŸŽฎ๐Ÿ“ฑ

In this game, you control a basket that catches falling fruit. ๐ŸŽ๐ŸŒ Here are some exciting things I've learned and implemented so far:

  1. Spawning Elements: Mastered the art of spawning elements in the game. Now, fruits and other objects fall smoothly into the game world.
  2. Swipe Controls for Android: Successfully integrated swipe controls for a seamless and intuitive player experience. Swipe left or right to move the basket and catch the fruits!
  3. Camera Shake: Added a cool camera shake effect when the player collects a bomb, adding an extra layer of excitement and immersion.

It's been an amazing learning journey, and I'm so happy with the progress I've made. Can't wait to share more updates and see where this project goes!

StatusReleased
PlatformsHTML5
Release date 36 days ago
AuthorGameLearner
GenreAdventure
Made withGodot
TagsArcade, Casual, Godot, mobile, phone
Code licenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen

Download

Download
fruit_collector_code.zip 12 MB

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